///*
//* Copyright (C) 2012-2013, <Aeihu.z, aeihu.z@gmail.com>.
//*
//* Game Scenario Maker is a free software; you can redistribute it and/or
//* modify it under the terms of the GNU General Public License
//* Version 2(GPLv2) as published by the Free Software Foundation.
//*/
//
//#include "CAnimationEffects.h"
//
//CAnimationEffects::CAnimationEffects()
//{
//     Interval = 1; 
//     OldTime = 0; 
//     Pause = NULL;
//}
//
//void CAnimationEffects::SetInterval(int ms)
//{
//    if (ms > 5000)
//        Interval = 5000;
//    else if (ms < 1)
//        Interval = 1;
//    else
//        Interval = ms;
//}